Unlike Help Wanted requests, these orders are automatically filled without speaking to the requestor. Added winter grass map properties to all exterior locations. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Fixed a bug where players couldnt obtain secret note 25. fpl power outage notification do simplisafe cameras record; when a man says shes different saks fifth avenue closing stores 2022; carmax hours cisco 9200 enable ssh; home made videos of wife tubes Fixed an issue where Andy was in the same spot as Kent at the saloon. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Fixed the Oasis warp. Added an NPC guide to the optional download. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Several of Sophia's schedules have been slightly altered to reflect this change. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. There was a missing tile on ??? Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Reduced ore spawns in the Highlands Cavern by about 15%. Debris and trees will no longer instantly grow back on custom maps after closing the game. Added underscores to IF2R configuration names for easier legibility. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Fixed an issue where Sophia's 14 heart event crashed the game. It is not necessary to have the requested items in inventory to complete a gathering quest. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. Added three new maps! This event takes place in the desert after the player has reached five hearts with her. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Revamped Sophia's schedules and events to be compatible with the new world changes. NPCs who attend have something unique to say every season, including marriage dialogue! -The beach bridge showed the [?] The player now "advance moves" during Sam's arcade event, streamlining the event pacing. Pushed back the cherry blossom tree in the IF2R backyard backyard by one tile. Fixed a bug where players couldn't purchase the ??? like a creep, despite players completing the community center. Nerfed the quarry on IF2R due to requests. Further adjusted the IF2R quarry spawn rates to be more balanced. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Alex is one of the twelve characters available to marry . Added a quest line for Grandpa's Shed, triggered after players have purchased all house upgrades. About "Welcome to East Scarp! When giving Amethyst, it may count towards the Clint's Attempt story quest instead. Players could place furniture/objects in several character event areas in Forest West. Balances resource intake and makes the farmland more manageable. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Fixed a graphical glitch in deep cave (IF2R). Formatting on many messages have been fixed/adjusted to look more presentable. Fixed an issue where Andy's house wasn't refurbished the day of completing the community center or joja community developments. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Added seven new fish found at shearwater bridge, ocean, and ???. Many mods have been made compatible with it. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. Re-enabled crop growth cycles for crops in Pelican Town. Fixed a crash that'd occur if players tried using their watering can at the caldera. She will now do activities inside of her shed and attend to her crop field. (this event doesn't trigger if players have already entered the theater once). Can you learn to live off the land and turn these overgrown fields into a thriving home? The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. Fixed miscellaneous issues in several character events. Fixed a water shader bug on at the stairs at ???. Why don't we fish some out to make the valley more beautiful? Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. no longer has rotating inventory. It's recommended players clear all placed objects (kegs, barrels, etc.) 09-19-2020: Fixed the viewports for Sophia's, Victor's, and Olivia's 12 heart events. Fixed an error where the player would get stuck on their horse/bike/tractor when entering the Immersive Farm 2 Remastered map via the bus stop. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Buffed dagger damage and critical hit rate. This grass was preventing players from planting their orchards. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. Thinned out trees and bushes in forest west and cindersap forest, making traveling on horse and finding forage easier (only effective upon cutting down trees/starting a new save). *Lucikiel is a hidden character in the mobile game, King's Raid. The morning after the player examines the first golden scroll in the, The Wizard gives the player a potion that allows them to read the language of the. Fixed an issue where potted sunflowers at the SDV fair tried to sell players star tokens. Fixed an issue where Lance was missing movie theater dialogue if married to the player. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. Can be collected before accepting the special order Higamato - Mustafa0Demirel - Klidnos - Talha12, Read the Page Guide on how to use templates in this wiki. Fixed a bug where there were two Marlon's in the Adventurer Guild. Added island warps to SVE CJB warps. Added a new event for Sandy. Added Cabins to the Immersive Farm 2 Remastered (IF2R) map. Gus' schedule on Tuesdays has been changed. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. SVE tilesheets can now be targeted by other modders wishing to edit them. Removed mentions of property taxes from all SVE events. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. Fixed an issue where players couldn't trigger Marlon's sewer key event. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Default = "false". Altered the time Andy's farmhouse is open. Redesigned the area around the Stardrop Saloon. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. Krobus events can no longer be triggered on Fridays. Fixed compatibility issues with several mods. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). If SVE isn't your thing then I recommend expanded access maps. This is a configurable addition within the IF2R folder (default = false). Added a configuration to IF2R called 'Farm-LightDebris'. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed a bug where Olivia would stand in the town plaza all day like a complete weirdo. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. Players playing multiple save files had IF2R configurations take effect on their other farms. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Added NPC Map Location tracking compatibility. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. For help, contact the author or post it on their page. (not her mature event). The Earth Obelisk is a type of farm building purchasable from the Wizard at the Wizard's Tower after finishing the Goblin Problem quest. As you gain experience you'll discover new crafting recipes to increase profit and make life easier. She will now visit the Ginger Island Resort if married to the player. Increased the rarity of four leaf clovers in the western cindersap forest. Dulse Seaweed can now be caught in every season. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. Now fences have snow on them during winter, houses have leaves on their roofs during fall, and many other misc additions. It has it's own warps file in the misc downloads section. Default setting is false. Added tile specific dialogue for Sophia, Haley, Emily, Susan, and Victor. Increased forage spawns at Junimo Woods (10 > 20). Who is Victor and Olivia? The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Fixed an issue where players couldn't turn in Pam's quest if her house was built. Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Clicking the X at the top of the window will close it and there's a button under the journal window to cancel the selected quest. Rewrote parts of Sebastian's mature event. Redesigned the dirt crop field configurations for IF2R. Fixed an issue where Emily's fall 15th schedule wasn't correctly parsed. Static fences now properly display snow when Seasonl Edits = "true" (default). This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Added a shortcut to the backwoods map that connects to the bus stop. Changed Shearwater Bridge dimensions (80x40 > 60x40). Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Added a new configuration called "Mountain Minecart" (default = false). Animal products, artisan goods, crops, and forage sell for 20% less. Fixed a warping issue on the Town East map. Disabled Haley's and Penny's mature events. Added the "Mother Starfruit Tree" and "Starfruit Friends" to Junimo Woods if players took over Aurora Vineyard in the CC route. -M. Rasmodius. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Added several SVE NPCs to the community center completion event. Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. This allowed players to start the Grandpa's Shed questline on day 1, which was not an intended feature. Recolored the shalal shrub, ancient fern and rafflesia. Added schedule dialogue for SVE and vanilla NPCs. Players will no longer walk into the fence, freezing the event. Added Claire, Camilla, Isaac, Alesia, and Scarlett as 'antisocial NPCs'. Must be toggled to true before save file creation to take effect. Slightly adjusted building positions on SVE tilesheets. Fixed an issue where forage spawned in out of bound areas in Pelican Town. Fixed an issue where farmhands were placed out of bounds during the sprite spring quest. Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. We currently have 1,574 articles about the country-life RPG developed by ConcernedApe. Fixed an issue where Leah and Victor's schedules at the summit overlapped on the 21st of winter. and other variants from all events to further match CA's question fork style. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available.
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